program Impact;

uses
  Forms,
  Main in 'Main.pas' {MainForm},
  Constants in 'Constants.pas',
  Supply in 'Supply.pas',
  Scripts in 'Scripts.pas',
  Recognition in 'Recognition.pas',
  Map_Storage in 'Map_Storage.pas',
  GameDialogs in 'GameDialogs.pas',
  Geometry in 'Geometry.pas',
  AnimParts in 'AnimParts.pas',
  Matrix in 'Matrix.pas',
  Wiki in 'Wiki.pas',
  PathFinder in 'PathFinder.pas',
  Paths in 'Paths.pas',
  AI in 'AI.pas',
  NPC_Storage in 'NPC_Storage.pas',
  Weapon_Storage in 'Weapon_Storage.pas',
  Thing_Storage in 'Thing_Storage.pas',
  Scenes in 'Scenes.pas',
  SceneGUI in 'SceneGUI.pas',
  ImpactSprite in 'ImpactSprite.pas';

{$R *.res}

begin
  Application.Initialize;
  Application.CreateForm(TMainForm, MainForm);
  Application.Run;
end.
